Added update status to reducer.
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@@ -70,7 +70,10 @@ var menu = Menu.buildFromTemplate([
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{
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label: `Check for Updates (currently ${app.getVersion()})`,
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click() {
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autoUpdater.checkForUpdatesAndNotify();
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autoUpdater.checkForUpdatesAndNotify({
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title: "ImEX RPS Update Downloaded",
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body: "Restart ImEX RPS to install.",
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});
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},
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},
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{
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@@ -245,9 +248,9 @@ autoUpdater.on("error", (ev, err) => {
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autoUpdater.on("download-progress", (ev, progressObj) => {
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console.log("Download progress...");
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});
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autoUpdater.on("update-downloaded", (ev, info) => {
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console.log("Update downloaded; will install in 5 seconds");
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});
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// autoUpdater.on("update-downloaded", (ev, info) => {
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// console.log("Update downloaded; will install in 5 seconds");
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// });
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autoUpdater.on("update-downloaded", (ev, info) => {
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Nucleus.track("UPDATE_DOWNLOADED", info);
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if (process.env.NODE_ENV === "production") {
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@@ -0,0 +1,17 @@
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import React from "react";
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import { connect } from "react-redux";
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import { createStructuredSelector } from "reselect";
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import { selectUpdateAvailable } from "../../../redux/application/application.selectors";
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const mapStateToProps = createStructuredSelector({
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//scanLoading: selectScanLoading,
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updateAvailable: selectUpdateAvailable,
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});
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const mapDispatchToProps = (dispatch) => ({});
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export function UpdateAvailableAtom({ available }) {
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return <div>Update Available!</div>;
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}
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export default connect(
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mapStateToProps,
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mapDispatchToProps
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)(UpdateAvailableAtom);
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@@ -54,7 +54,7 @@ export function JobGroupMolecule({ bodyshop, jobId, group, job }) {
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<Dropdown overlay={menu} trigger={["click"]}>
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<a href=" #" onClick={(e) => e.preventDefault()}>
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{group}
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<DownOutlined />
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<DownOutlined style={{ marginLeft: ".2rem" }} />
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{loading && <LoadingOutlined />}
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</a>
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</Dropdown>
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@@ -38,7 +38,13 @@ export const setSelectedJobTargetPcSuccess = (pct) => ({
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type: ApplicationActionTypes.SET_SELECTED_JOB_TARGET_PC_SUCCESS,
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payload: pct,
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});
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export const setSettings = (settingsObj) => ({
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type: ApplicationActionTypes.SET_SETTINGS,
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payload: settingsObj,
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});
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export const setUpdateAvailable = (available) => ({
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type: ApplicationActionTypes.SET_UPDATE_AVAILABLE,
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payload: available,
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});
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@@ -7,6 +7,7 @@ const INITIAL_STATE = {
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selectedJobId: null,
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selectedJobTargetPc: 0,
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settings: {},
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updateAvailable: false,
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};
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const { ipcRenderer } = window;
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@@ -60,7 +61,8 @@ const applicationReducer = (state = INITIAL_STATE, action) => {
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return { ...state, selectedJobId: action.payload };
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case ApplicationActionTypes.SET_SETTINGS:
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return { ...state, settings: { ...state.settings, ...action.payload } };
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case ApplicationActionTypes.SET_UPDATE_AVAILABLE:
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return { ...state, updateAvailable: action.payload };
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default:
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return state;
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}
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@@ -31,3 +31,8 @@ export const selectSettings = createSelector(
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[selectApplication],
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(application) => application.settings
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);
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export const selectUpdateAvailable = createSelector(
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[selectApplication],
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(application) => application.updateAvailable
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);
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@@ -8,5 +8,6 @@ const ApplicationActionTypes = {
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SET_SELECTED_JOB_TARGET_PC: "SET_SELECTED_JOB_TARGET_PC",
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SET_SELECTED_JOB_TARGET_PC_SUCCESS: "SET_SELECTED_JOB_TARGET_PC_SUCCESS",
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SET_SETTINGS: "SET_SETTINGS",
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SET_UPDATE_AVAILABLE: "SET_UPDATE_AVAILABLE",
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};
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export default ApplicationActionTypes;
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