feature/IO-3357-Reynolds-and-Reynolds-DMS-API-Integration / RRScratch2 / Checkpoint
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@@ -81,6 +81,9 @@ const asN2 = (dineroLike) => {
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* - <OpCodeLaborInfo> (ROLABOR)
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* match 1:1, and ensures taxable/non-taxable flags line up by JobNo.
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*
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* We now also attach segmentKind/segmentIndex/segmentCount metadata on each op
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* for UI/debug purposes. The XML templates can safely ignore these.
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*
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* @param {Array} allocations
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* @param {Object} opts
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* @param {string} opts.opCode - RR OpCode for the job (global, overridable)
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@@ -93,10 +96,41 @@ const buildRogogFromAllocations = (allocations, { opCode, payType = "Cust", roNo
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const ops = [];
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const cents = (money) => {
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if (!money) return 0;
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if (typeof money.getAmount === "function") return money.getAmount();
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if (typeof money === "object" && typeof money.amount === "number") return money.amount;
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/**
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* Normalize various "money-like" shapes to integer cents.
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* Supports:
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* - Dinero instances (getAmount / toUnit)
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* - { cents }
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* - { amount, precision }
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* - plain numbers (treated as units, e.g. dollars)
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*/
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const toCents = (value) => {
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if (!value) return 0;
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if (typeof value.getAmount === "function") {
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return value.getAmount();
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}
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if (typeof value.toUnit === "function") {
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const unit = value.toUnit();
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return Number.isFinite(unit) ? Math.round(unit * 100) : 0;
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}
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if (typeof value.cents === "number") {
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return value.cents;
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}
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if (typeof value.amount === "number") {
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const precision = typeof value.precision === "number" ? value.precision : 2;
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if (precision === 2) return value.amount;
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const factor = Math.pow(10, 2 - precision);
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return Math.round(value.amount * factor);
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}
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if (typeof value === "number") {
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return Math.round(value * 100);
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}
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return 0;
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};
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@@ -105,16 +139,6 @@ const buildRogogFromAllocations = (allocations, { opCode, payType = "Cust", roNo
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precision: 2
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});
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const addMoney = (...ms) => {
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let acc = null;
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for (const m of ms) {
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if (!m) continue;
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if (!acc) acc = m;
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else if (typeof acc.add === "function") acc = acc.add(m);
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}
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return acc;
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};
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for (const alloc of allocations) {
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const pc = alloc?.profitCenter || {};
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const breakOut = pc.rr_gogcode;
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@@ -123,40 +147,40 @@ const buildRogogFromAllocations = (allocations, { opCode, payType = "Cust", roNo
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// Only centers configured for RR GOG are included
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if (!breakOut || !itemType) continue;
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const partsSale = alloc.partsSale || null;
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const extrasSale = alloc.extrasSale || null;
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const laborTaxableSale = alloc.laborTaxableSale || null;
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const laborNonTaxableSale = alloc.laborNonTaxableSale || null;
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const costMoney = alloc.cost || null;
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const partsCents = toCents(alloc.partsSale);
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const extrasCents = toCents(alloc.extrasSale);
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const laborTaxableCents = toCents(alloc.laborTaxableSale);
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const laborNonTaxableCents = toCents(alloc.laborNonTaxableSale);
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const costCents = toCents(alloc.cost);
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// Parts + extras share a single segment
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const partsExtrasSale = addMoney(partsSale, extrasSale);
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const partsExtrasCents = partsCents + extrasCents;
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const segments = [];
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// 1) Parts + extras segment (respect center's default tax flag)
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if (partsExtrasSale && typeof partsExtrasSale.isZero === "function" && !partsExtrasSale.isZero()) {
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if (partsExtrasCents !== 0) {
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segments.push({
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kind: "partsExtras",
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sale: partsExtrasSale,
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txFlag: pc.rr_cust_txbl_flag || "T"
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saleCents: partsExtrasCents,
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txFlag: pc.rr_cust_txbl_flag || "N"
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});
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}
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// 2) Taxable labor segment -> "T"
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if (laborTaxableSale && typeof laborTaxableSale.isZero === "function" && !laborTaxableSale.isZero()) {
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if (laborTaxableCents !== 0) {
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segments.push({
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kind: "laborTaxable",
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sale: laborTaxableSale,
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saleCents: laborTaxableCents,
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txFlag: "T"
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});
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}
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// 3) Non-taxable labor segment -> "N"
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if (laborNonTaxableSale && typeof laborNonTaxableSale.isZero === "function" && !laborNonTaxableSale.isZero()) {
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if (laborNonTaxableCents !== 0) {
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segments.push({
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kind: "laborNonTaxable",
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sale: laborNonTaxableSale,
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saleCents: laborNonTaxableCents,
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txFlag: "N"
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});
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}
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@@ -164,32 +188,32 @@ const buildRogogFromAllocations = (allocations, { opCode, payType = "Cust", roNo
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if (!segments.length) continue;
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// Proportionally split cost across segments based on their sale amounts
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const totalCostCents = cents(costMoney);
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const totalSaleCents = segments.reduce((sum, seg) => sum + cents(seg.sale), 0);
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const totalCostCents = costCents;
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const totalSaleCents = segments.reduce((sum, seg) => sum + seg.saleCents, 0);
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let remainingCostCents = totalCostCents;
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segments.forEach((seg, idx) => {
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let costCents = 0;
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let segCost = 0;
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if (totalCostCents > 0 && totalSaleCents > 0) {
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if (idx === segments.length - 1) {
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// Last segment gets the remainder to avoid rounding drift
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costCents = remainingCostCents;
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segCost = remainingCostCents;
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} else {
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const segSaleCents = cents(seg.sale);
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costCents = Math.round((segSaleCents / totalSaleCents) * totalCostCents);
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remainingCostCents -= costCents;
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segCost = Math.round((seg.saleCents / totalSaleCents) * totalCostCents);
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remainingCostCents -= segCost;
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}
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}
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seg.costCents = costCents;
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seg.costCents = segCost;
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});
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const itemDescBase = pc.accountdesc || pc.accountname || alloc.center || "";
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const segmentCount = segments.length;
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// NEW: each segment becomes its own op / JobNo with a single line
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segments.forEach((seg) => {
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// Each segment becomes its own op / JobNo with a single line
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segments.forEach((seg, idx) => {
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const jobNo = String(ops.length + 1); // global, 1-based JobNo across all centers/segments
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const line = {
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@@ -198,11 +222,11 @@ const buildRogogFromAllocations = (allocations, { opCode, payType = "Cust", roNo
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itemDesc: itemDescBase,
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custQty: "1.0",
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custPayTypeFlag: "C",
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custTxblNTxblFlag: seg.txFlag || "T",
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custTxblNtxblFlag: seg.txFlag || "N",
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amount: {
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payType,
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amtType: "Unit",
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custPrice: asN2(seg.sale),
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custPrice: asN2(asMoneyLike(seg.saleCents)),
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dlrCost: asN2(asMoneyLike(seg.costCents))
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}
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};
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@@ -210,7 +234,11 @@ const buildRogogFromAllocations = (allocations, { opCode, payType = "Cust", roNo
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ops.push({
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opCode,
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jobNo,
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lines: [line] // exactly one AllGogLineItmInfo per AllGogOpCodeInfo
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lines: [line], // exactly one AllGogLineItmInfo per AllGogOpCodeInfo
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// Extra metadata for UI / debugging
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segmentKind: seg.kind,
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segmentIndex: idx,
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segmentCount
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});
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});
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}
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@@ -240,7 +268,7 @@ const buildRolaborFromRogog = (rogg, { payType = "Cust" } = {}) => {
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// Pull tax flag from the GOG line.
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// Prefer the property we set in buildRogogFromAllocations (custTxblNTxblFlag),
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// but also accept custTxblNtxblFlag in case we ever change naming.
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const txFlag = firstLine.custTxblNTxblFlag ?? firstLine.custTxblNtxblFlag ?? "N";
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const txFlag = firstLine.custTxblNtxblFlag ?? "N";
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const linePayType = firstLine.custPayTypeFlag || "C";
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@@ -248,7 +276,6 @@ const buildRolaborFromRogog = (rogg, { payType = "Cust" } = {}) => {
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opCode: op.opCode,
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jobNo: op.jobNo,
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custPayTypeFlag: linePayType,
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// This is the property the Mustache template uses for <CustTxblNTxblFlag>
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custTxblNtxblFlag: txFlag,
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bill: {
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payType,
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