IO-3166-Global-Notifications-Part-2 - Checkpoint
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@@ -1,6 +1,6 @@
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import { Badge, Layout, Menu, Spin } from "antd";
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import { useTranslation } from "react-i18next";
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import { useEffect, useState } from "react";
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import { useEffect, useRef, useState } from "react";
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import { connect } from "react-redux";
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import { createStructuredSelector } from "reselect";
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import { Link } from "react-router-dom";
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@@ -95,7 +95,8 @@ function Header({
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const { t } = useTranslation();
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const { isConnected, scenarioNotificationsOn } = useSocket();
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const [notificationVisible, setNotificationVisible] = useState(false);
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const baseTitleRef = useRef(document.title || "");
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const lastSetTitleRef = useRef("");
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const userAssociationId = bodyshop?.associations?.[0]?.id;
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const {
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@@ -123,6 +124,40 @@ function Header({
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}
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}, [isConnected, unreadLoading, refetchUnread, userAssociationId]);
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// Keep The unread count in the title.
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useEffect(() => {
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const updateTitle = () => {
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const currentTitle = document.title;
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// Check if the current title differs from what we last set
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if (currentTitle !== lastSetTitleRef.current) {
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// Extract base title by removing any unread count prefix
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const baseTitleMatch = currentTitle.match(/^\(\d+\)\s*(.*)$/);
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baseTitleRef.current = baseTitleMatch ? baseTitleMatch[1] : currentTitle;
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}
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// Apply unread count to the base title
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const newTitle = unreadCount > 0 ? `(${unreadCount}) ${baseTitleRef.current}` : baseTitleRef.current;
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// Only update if the title has changed to avoid unnecessary DOM writes
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if (document.title !== newTitle) {
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document.title = newTitle;
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lastSetTitleRef.current = newTitle; // Store what we set
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}
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};
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// Initial update
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updateTitle();
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// Poll every 100ms to catch child component changes
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const interval = setInterval(updateTitle, 100);
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// Cleanup
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return () => {
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clearInterval(interval);
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document.title = baseTitleRef.current; // Reset to base title on unmount
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};
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}, [unreadCount]); // Re-run when unreadCount changes
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const handleNotificationClick = (e) => {
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setNotificationVisible(!notificationVisible);
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if (handleMenuClick) handleMenuClick(e);
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@@ -656,7 +691,7 @@ function Header({
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icon: unreadLoading ? (
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<Spin size="small" />
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) : (
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<Badge size="small" count={unreadCount}>
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<Badge offset={[8, 0]} size="small" count={unreadCount}>
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<BellFilled />
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</Badge>
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),
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